Counter Strike Tutorial – How to Shoot Better
Shoot the top of the chest: Counter-Strike damage has positional, this means that the damage varies depending on where you shoot. If you pull the upper chest, the area grows and the chance to give headshot due to kickback.
When you move, change your weapon with knife or gun: The speed with which you move depends on what weapon you use, knife and gun are the smallest penalty that change when you move them.
The armor is better than weapons when you have no money: Without a armor in Counter Strike, a flurry is enough to kill a player even if he has full life. Without any head helmet means certain death, so it is better to weigh your money you you spend them, you must buy armor and after that you can buy weapon.
Learn how to throw grenades: Grenades are very good in many situations: to clean a room, provide coverage if they have to execute a frontal attack, may temporarily incapacitating your opponent by blindness.
Use radar: When your radar is enable on the server it is one of the most precious resources as it allows you to have an overview of the theater of combat. Coupled with a careful listening can be used to identify an enemy approaching.
Do not jump if you fight with a sniper: A lot of players tend to jump when they engage in battle, because they think they becoming a target harder to hit. This is generally true, except when you fight with a sniper. The jump in front of your path will be as predictable a good sniper will shoot at the end of the parabola and more than likely you will be dead.
Fire in bursts: Because the Counter – Strike tries to simulate the recoil of actual weapons, the more you pull the trigger eben more precision decreases your bullets. If you fail to be within range right from the beginning that will knock your opponent this tendency to press constabtly on the trigger and will throw bullets high up in the ceiling or in the worst case you will scatter the blue sky high above head opponent. To prevent this phenomenon and make your shots count really, you should shoot short bursts of 2 – 3 bullets, method that helps you shoote more accurately.
Plan your recharges: It seems to be a common issue but if you know your weapon well enough, you should know which are the trajectories of kickback. So when you take up a gun simply to drag the mouse down a little. Of course, how much more the trigger hold down, both will be harder to control recoil. This method works very well combined with the method of “Fire in bursts” shown above.
Jumping well calculated: in Counter Strike, When you are out and have the assurance that snipers are a target on you, it is very important to move erratically and unpredictably as possible. Jumping, but not very regular, can force the enemy to target both vertically and horizontally, and if you are less lucky you can wake up with a bullet charged but still remain poor with 12 to 19 hp. That said, some players tend to jump repeatedly even if they are under the gun making them look like fools.